Learn To Code by Making Games - The Complete Unity Developer

Game development & design made fun. Learn C# using Unity 4.6 & Unity 5. Your first 7 2D & 3D games for web & mobile.

  • 2 ratings, 31 students enrolled

Course Overview

Learn how to create video games using Unity 3D, the free-to-use game development tool. We start super simple so you need no prior experience or Unity of coding! With our online tutorials, you'll be amazed what you can achieve. Benefit from our world-class support from both other students, and Ben is on the forums regularly. Go on to build several games including a full 3D version of Pong with an online multiplayer scoreboard, and more.

What are the requirements?

  • Reliability: how often the results of a program are correct. This depends on conceptual correctness of algorithms, and minimization of programming mistakes, such as mistakes in resource management (e.g., buffer overflows and race conditions) and logic errors (such as division by zero or off-by-one errors).
  • Robustness: how well a program anticipates problems due to errors (not bugs). This includes situations such as incorrect, inappropriate or corrupt data, unavailability of needed resources such as memory, operating system services and network connections, user error, and unexpected power outages.
  • Portability: the range of computer hardware and operating system platforms on which the source code of a program can be compiled/interpreted and run. This depends on differences in the programming facilities provided by the different platforms, including hardware and operating system resources, expected behavior of the hardware and operating system, and availability of platform specific compilers (and sometimes libraries) for the language of the source code.
  • Usability: the ergonomics of a program: the ease with which a person can use the program for its intended purpose or in some cases even unanticipated purposes. Such issues can make or break its success even regardless of other issues. This involves a wide range of textual, graphical and sometimes hardware elements that improve the clarity, intuitiveness, cohesiveness and completeness of a program's user interface.

What am I going to get from this course?

  • Students will know code structures
  • Students will know how to develop code
  • Students will know latest technology

What is the target audience?

  • This course for who to develop the own game

About the Author

With a focus on cinematic beauty and human connection, Sam specializes in capturing peoples’ cultures and lifestyles. His affinity for traveling has led him to work on productions of all types and sizes across the United States, Western Europe, Central and South America. His travels abroad have taught him invaluable lessons in rural cinematography, multilingual interviews, and what it takes to capture stories while on the road.

Born and raised in the skateboard and surf culture of Santa Cruz, California, Sam found his passion for photography and filmmaking at a young age while making extreme sports videos with his friends. At Loyola Marymount University’s School of Film and Television, he was educated in many aspects of filmmaking but focused on cinematography, directing, and documentary film.

Today, Sam looks to further explore the art of photography and new technologies of cinematography, expand his production company, Will Call Cinematic and continue to explore cultures around the world.


Course Curriculum

Developer

  • Introduction
    00:00:38
  • Improvisation
     

Organizations

  • Organizations part1
    31 Page
  • Organizations part2
    31 Page

reviews

  • I thought this class was very helpful and useful. This course was recommended by someone close to me to take it and I am very glad I did! I learned new things and improved my skills. I hope to keep improving after this course! The instructor's are amazing! Always giving feed back, details, and were there if you needed any help. Thank you! I really enjoyed this class!
    8 years ago
  • Fdhgfuisgfuysff
    7 years ago

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